Coast Artillery War GameU.S. Government Printing Office, 1913 - 69ÆäÀÌÁö The object of the Coast Artillery War game is to train artillery officers in their duties in time of war. It is essential that the coast artillery officer be able to quickly identify warships as targets and be ready to describe them. |
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10 ÆäÀÌÁö
... cutters , lighthouse tenders , artillery boats , and all other Government vessels . ( c ) Commercial craft . The following are silhouettes of the more important classes of these vessels : Monitor Tallahassee . hunt Protected cruiser ...
... cutters , lighthouse tenders , artillery boats , and all other Government vessels . ( c ) Commercial craft . The following are silhouettes of the more important classes of these vessels : Monitor Tallahassee . hunt Protected cruiser ...
12 ÆäÀÌÁö
... Mayflower . H W Collier Hector . For further information as to the general characteristics of warships , see and Ships , " pages 56-60 . " Armor འ་ ་་་ ས་ ་ ་ Revenue cutter Onondaga . Mine 12 COAST ARTILLERY WAR GAME . Gunboat Denver. ...
... Mayflower . H W Collier Hector . For further information as to the general characteristics of warships , see and Ships , " pages 56-60 . " Armor འ་ ་་་ ས་ ་ ་ Revenue cutter Onondaga . Mine 12 COAST ARTILLERY WAR GAME . Gunboat Denver. ...
13 ÆäÀÌÁö
William Chamberlaine. འ་ ་་་ ས་ ་ ་ Revenue cutter Onondaga . Mine planter Mills . 0 Lighthouse tender Maple . Tramp steamer . Tank steamer . Whaleback . Barkentine . Brig . ད COAST ARTILLERY WAR GAME . 13.
William Chamberlaine. འ་ ་་་ ས་ ་ ་ Revenue cutter Onondaga . Mine planter Mills . 0 Lighthouse tender Maple . Tramp steamer . Tank steamer . Whaleback . Barkentine . Brig . ད COAST ARTILLERY WAR GAME . 13.
15 ÆäÀÌÁö
William Chamberlaine. ད uhaau ་ ་་་ ... Brigantine . Menhaden fisherman . Four - masted ship ( square rigged ) . Bark . Schooner . Cutter . Sloop . Crabber . V. FLAGS COAST ARTILLERY WAR GAME . 15.
William Chamberlaine. ད uhaau ་ ་་་ ... Brigantine . Menhaden fisherman . Four - masted ship ( square rigged ) . Bark . Schooner . Cutter . Sloop . Crabber . V. FLAGS COAST ARTILLERY WAR GAME . 15.
16 ÆäÀÌÁö
William Chamberlaine. Schooner . Cutter . Sloop . Crabber . V. FLAGS , SIGNALS , LIGHTS , ETC. 16 COAST ARTILLERY WAR GAME .
William Chamberlaine. Schooner . Cutter . Sloop . Crabber . V. FLAGS , SIGNALS , LIGHTS , ETC. 16 COAST ARTILLERY WAR GAME .
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action Admiral Brin's afloat anchor Armored cruisers Artillery War Game assigned battery commander battle area battle commander battleships beam Black fleet blockade Boca Boca Chica Boca Grande buoys caliber chief umpire clock Coast Artillery Corps coast defense command cubes destroyers Dist Division Durazzo efficiency enemy ensign feet fire command forms of attack Fort Monroe fortifications harbor hit board hoisted illuminating indicated intermediate armament knots less Kriegspiel land defense Launch less than maximum lighthouse tenders Line Ahead Manila Bay maximum speed mines mortars move naval commander naval players night number of guns operations phases port Port Arthur primary armament Protected cruiser Q. M. Boat raids range board reconnaissance rounds per minute sailing vessel searchlights seconds shore defenses side Star-Spangled Banner stations steam vessel submarines awash Sunk by crew target Tender tion Tompkinsville tons of coal torpedo boat United States Navy Units scored Vladivostok water areas yards
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23 ÆäÀÌÁö - When a vessel is in distress and requires assistance from other vessels or from the shore the following shall be the signals to be used or displayed by her, either together or separately, namely: In the daytime — First.
19 ÆäÀÌÁö - ... (c.) On the port side, a red light, so constructed as to show an uniform and unbroken light over an arc of the horizon of 10 points of the compass; so fixed as to throw the light from right ahead to 2 points abaft the beam...
19 ÆäÀÌÁö - A steam vessel when under way shall carry — (a) On or in front of the foremast, or, if a vessel without a foremast, then in the fore...
19 ÆäÀÌÁö - These two lights shall be so placed in line with the keel that one shall be at least fifteen feet higher than the other, and in such a position with reference to each other that the lower light shall be forward of the upper one. The vertical distance between these lights shall be less than the horizontal distance.
23 ÆäÀÌÁö - ... (c) A sailing vessel under way shall sound, at intervals of not more than one minute, when on the starboard tack one blast, when on the port tack two blasts in succession, and when with the wind abaft the beam three blasts in succession.
23 ÆäÀÌÁö - When a steam vessel and a sailing vessel are proceeding in such directions as to involve risk of collision, the steam vessel shall keep out of the way of the sailing vessel.
20 ÆäÀÌÁö - A steam vessel when towing another vessel shall, in addition to her side lights, carry two bright white lights in a vertical line one over the other, not less than 6 feet apart, and when towing more than one vessel, shall carry an additional bright white light 6 feet above or below such lights...
16 ÆäÀÌÁö - A red flag with a black center indicates that a storm of marked violence is expected. The pennants displayed with the flags indicate the direction of the wind : white, westerly (from southwest to north...
20 ÆäÀÌÁö - A vessel of 150 feet or upwards in length, when at anchor, shall carry in the forward part of the vessel, at a height of not less than 20 and not exceeding 40 feet above the hull, one such light, and at or near the stern of the vessel, and at such a height that it shall be not less than 15 feet lower than the forward light, another such light.
19 ÆäÀÌÁö - On the starboard side a green light so constructed as to show an unbroken light over an arc of the horizon...